How to win
(in one paragraph)
Halfus is harder to explain than he is to kill. Select a drake killing order, kill the drakes, beat the enrage timer, …, profit!
Each week, you will have a different set of 3 drakes to deal with (inactive drakes have a stun-animation over their head). Each drake gives Halfus an ability, and when released, will apply a unique debuff to Halfus before attacking you. You have choose which order to release the drakes in.
|Slate Dragon||Halfus stacks a healing debuff on his target.||Periodically stuns halfus.||Low release priority. Switch tanks at 6-8 stacks.|
|Nether Scion||Doubles Halfus’s attack speed.||Greatly reduces Halfus’s damage output.||High release priority, especially when combined with Slate Dragon.|
|Time Warden||Proto-behemoth shoots fireballs at raid members.||Fireballs slow down, become dodge-able.||Medium release priority – raid damage is heal-able.|
|Storm Rider||Halfus casts Shadow Nova.||Doubles the cast time of Shadow Nova.||High release priority. Shadow Nova must be interrupted.|
|Emerald Whelps||Proto-behemoth breathes on the raid.||Decreases breath damage.||Medium release priority – raid damage is heal-able.|
Releasing each drake also causes Halfus to take more damage. Since the fight has a tight enrage timer, you will always want to release all three drakes. The fight proceeds like this:
- Engage Halfus. Immediately release your first drake. Burn it down ASAP.
- Release and burn the second drake.
- Release and tank the third drake. DPS focuses on Halfus now.
- Below 50% health, Halfus periodically chain-stuns the raid. If Shadow Nova is in play, someone must always break the last stun and interrupt it.
Continue reading for more specifics…